After two full days and nights of work, the game we ended up making was a side scrolling bullet hell game wherein you played as a spy trying to fight your way through russian tanks and bear riding babushkas.
We spent large amounts of time just cracking up over our loopy ideas fueled by exhaustion and caffeine.


It was very tiring, but also a very rewarding experience.
Walley (left), Colin (right), and I.
